Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
Can create big changes for example: *boat foam -water plane channel could be assigned a decal which could follow the boat. *beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
It would quite useful to have a channel for each bone group, 1 for each, jiggling, skirt, hair, ponytails, tail, etc. And I have only 1 keyframe track for all Extended in the motion layer timeline. Could I please have the option to have a track for each unique bone group. Such as 1 track...More
It is a bit of a pain to try and figure out the total amount of my content purchases for the qualifying period. It will be much more civilized if reallusion tracked that total itself. It is annoying to need to use a spreadsheet in this particular application. I believe qualified but I'm still...More
Start a new default project in iClone (single box will show) Rename the Box_001 to Box (Dont press enter or anything) Create a new camera and notice the camera get the name "Box"...More
After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline. This did not happen before I updated to 7.41. Regards...More
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
Applying any of the three Transistion Curve Presets (Elastic start sudden end, Sudden start Elastic end, Elastic start and end), to a Control Point for the Prop on "Path Position %" in Timeline causes an erratic behaviour. The Prop bounces between the Start and Finish points of the Path. See...More
I'm trying to use the Python from "Creature Base Animal World Vol.5". Whenever I apply the "Crawl", "Crawl Fast", or "Swim" motion to the Python iAvatar, the snake distorts into an unnatural "U"-shape (you can see the bones distort and 'leave the body' in the attached picture). I've re-installed...More