Hi, I'm trying to do pre-viz in iClone, but I'm really hitting a wall with the inability to do layered animation. The request is for additional motion tracks, or even just a single hard-coded "Upper Body Motion Track", and renaming the existing motion track to "Full Body Motion". The only...More
I'm pretty new to iClone and created a simple CC character walking along a path w/MixedMoves. Works good...but, as I want to modify the movements at the end, there is no Motion track in the timeline. Unfortunately, this worked before....More
This I have no way of reproducing in any predictable manner, yet. Attached file has 2 cylinders that have the same translations but one get skewed. This is the second time this has occurred to me....More
When I am editing a character in Character Creator which I then send to iClone, the currently selected character in iClone is replaced with my Charactor Creator character, which is the expected and desirable behaviour. However, the Constraints (specifically here "Look-at-Camera") are being...More
Folders containing Video files stored in the iClone "Shared Templates" folder are not showing up in the right side panel of the Media tab in the Content Manager. These folders are only visible when the Navigation Panel is opened, and for those users who do not have this panel visible by default...More
Hey RL-Team A real missing feature from the beginning of Iclone is the real world measurement. Scale 100 says nothing about the imported props and the size of it. The real units taken from the imported (3d exchamge converted) objects would be VERY VERY useful. For example i create a cube...More
I am testing the "Viewport Resolution" export for DOF. When I just export the preview, I get what is on my screen (same as second attached image). So, I expected that. When I select "final" output, and enable super sampling and high quality shadows, I get much stronger DOF showing in the scene...More