I find the Scene Manager window a BIG pain in the ass! For some reason, even when only one object is selected, all of the PROPS in the list expand beyond what is necessary which makes it a pain to scroll up or down just to close down the clutter. I also find the Material List to be a complete...More
Hello, 30 FPS maybe nice for the US market. Movies are made in 24FPS or in Europe at 25FPS for German TV. If we want to really use Iclone the render engine needs to be able to output different framerates...More
Hello Reallusion. I installed the patch 6.51 and now my virtual studio 1, mixmoves 200 and all props-avatars with thumbnail that have written "new" are all watermarked! I content-verified but nothing. PROBLEM SOLVED DISABLING ANTIVIRUS (KASPERSKY INTERNET SECURITY)...More
I sent a Character Creator, an African looking slave, to iClone via the button in CC and when it imported into my scene, the clothes no longer fit and when you click the Conform button, it does absolutely nothing, almost as if it is being ignored. Pic below shows problem. UPDATE: I re-clothed...More
Hello RL, height-map terrains are cool but they have a big limitation vs. standard terrains: they cannot be converted into a prop. This limits the capability to use them to compositing a scene and also limits the number of height-map terrains that cna be used at a time (just one!)....More
hello , i am a 3d max user, the Alembic export works great but loose all uv map information, i import the fbx file with the character and uv maps inside max, and import the alembic file , when i get the material shader from fbx and assign to the same in alembic the material go but the uv map...More