786 issues found

0

Votes
Not Reproducible
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip.
Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
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Submitted by hansolo007

0

Votes
Not Reproducible
I have imported a Character (CC3+) as an iAvatar file and cannot utilize the MotionDirector. There is no "iMD" file associated with the Character (the character is listed in red text in the director pane). Whether I select the Default "Male" or "Female" animation I get the error message:...More
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Submitted by steven.conde.writer

0

Votes
Not Reproducible
I wanted to export the facial expressions and viseme animation with the unreal export settings but first to import to blender to change some bones. and the animation doesnt import to blender this way... :(
i needed to do it this way cause i had to keep those bone names for unreal....More
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Submitted by ahingel

0

Votes
Active
Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
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Submitted by TechAmulets

0

Votes
Not a Bug
Using iPhone Live Face Profile for Motion Live, left and right eyebrows do not move up/down independently. They move up together and move down together within iClone, even though the face mesh displayed in the iPhone app correctly shows one eyebrow high and the other low.
I've seen comments...More
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Submitted by barca-8

0

Votes
Active
The Thumbnail spins then it leaves the message Please chck the permission to the content manger or contact support...More
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Submitted by Dyelle

0

Votes
Active
When I try to launch either iClone or CC4, I can see the splash screen then nothing. I tried to reinstall. Nothing. System is up to date....More
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Bug
Submitted by BlenderBob

0

Votes
Not Reproducible
I can see my created scene perfectly in quickmode but when I switch to medium or high mode some of the primary objects in the scene like rocks and trees are turning into giant triangular pixelated things. So i'm not understanding why it's not looking the same in quickmode. I cannot even get...More
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Submitted by starseedfilms_631110

0

Votes
Active
as mentioned in title, reset motion pivot causes a glitched frame on animations that rotate - I cant find a way to fix this? i think it's because the actor rotates to 360 degrees and all keyframes from that point are at 360 so when you reset pivot it resets the rotation back to 0 causing the...More
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Submitted by nebmotion

0

Votes
Not Reproducible
When doing character animation - often the eye ''closed'' offset while blinking error occurs. I can fix this in CC4 but I would like to stay in IC8...More
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Submitted by R00B
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