787 issues found

1

Votes
Active
To my knowledge currently there is no way how to set the amount of influence for the Reach Target.
Now there is only a binary option - Is constrained/ Is not constraint without any possibility to animate the weight other than set the blend IN/OUT
Nice would be having the same slider as Look...More
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Submitted by martin.mejzlik

0

Votes
Active
When I try to launch either iClone or CC4, I can see the splash screen then nothing. I tried to reinstall. Nothing. System is up to date....More
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  •  185
Bug
Submitted by BlenderBob

1

Votes
Active
The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap).
As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More
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Submitted by barca-8

3

Votes
Assigned
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
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Submitted by anim_dude_22

2

Votes
Active
It is a bit annoying that the name of the imported animations has the format "CharacterName_2023_05_28_13_22_52" because if you pass several animations you have to rename them all and remember which one is which.
It would also be ideal if it were possible to substitute the animations just...More
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Submitted by IndigoStudios

0

Votes
Not Reproducible
I can see my created scene perfectly in quickmode but when I switch to medium or high mode some of the primary objects in the scene like rocks and trees are turning into giant triangular pixelated things. So i'm not understanding why it's not looking the same in quickmode. I cannot even get...More
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Submitted by starseedfilms_631110

0

Votes
Active
as mentioned in title, reset motion pivot causes a glitched frame on animations that rotate - I cant find a way to fix this? i think it's because the actor rotates to 360 degrees and all keyframes from that point are at 360 so when you reset pivot it resets the rotation back to 0 causing the...More
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Submitted by nebmotion

0

Votes
Not Reproducible
When doing character animation - often the eye ''closed'' offset while blinking error occurs. I can fix this in CC4 but I would like to stay in IC8...More
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Submitted by R00B

0

Votes
Released
I have added 3 clips on timeline and if i change rotation of second (middle) clip in Motion Direction Control window Iclone crash.
Crash reproduction workflow:
1. Create new project in Iclone...More
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  •  229
Submitted by PerunCreative

0

Votes
Active
Right clicking and selecting "duplicate" from menu for a prop causes crash & iClone "not responding". Holding CTRL and dragging duplicates prop correctly and with no problems....More
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Submitted by JeffJ
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