358 issues found

4

Votes
Assigned
Each time you export a clip range to FXB, iClone creates a random clip name
- 2238476156608_TempMotion
- 2757059018416_TempMotion...More
  •  3
  •  390
Submitted by Saeder

0

Votes
Released
1. Walk motion applied to a Character.
2. Apply "Motion Correction".
3. "Remove Object Animation" from Character....More
  •  2
  •  1139
Bug
Submitted by paro_3453

1

Votes
Assigned
I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
  •  0
  •  306
Submitted by Amper Sand

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
  •  2
  •  303
Submitted by Amper Sand

0

Votes
Released
Reach Target has an option to "Create Dummy" (which I love, btw) but the issue is that the pretty box it creates is NOT a dummy. I have to manually "Set as dummy" in the Modify panel myself, otherwise it renders out if still visible....More
  •  2
  •  1043
Bug
Submitted by BiggsTrek

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
  •  2
  •  270
Submitted by Kidder

0

Votes
Not a Bug
I am unable to bake reach target. I am not able to find the button.
https://manual.reallusion.com/iClone_7/ENU/Content/iClone_7/Images/Baking_Constraints_to_Pose_04.jpg...More
  •  1
  •  478
Submitted by megaoutput

0

Votes
Assigned
Hi guys. Thanks for the amazing jod you've done here with iClone 8.
Now, for some reason (not always but it has happened to me twice), if I add 4 or more cameras, the viewport doesn't show the camera list correctly. It looks it doesn't refresh the name of the last camera added. Sometimes...More
  •  1
  •  234
Bug
Submitted by Andrés Moya

0

Votes
Released
How to reproduce:
- create an IC8 project
- add a Point Light...More
  •  0
  •  409
Bug
Submitted by Amper Sand

1

Votes
Assigned
Here comes the second test. I animated a rocket and add to perform, I remove the motion to test the perform motion as usual, the rocket prop reset is position in iclone 8, while iclone 7 stick to original position.
This is the second video test: https://youtu.be/1VusElI3BiA
Please look into...More
  •  0
  •  283
Submitted by yayettah
1 ... 26272829 30 31323334 ... 36