I brought a simple mesh with bones to test for IK, and its not working properly. I created the IK constrain in iclone too(with the way you say on the manual). When i try to move the target bone it ruins the whole mesh and it becomes unusable. The bug is with the transform tool. Please if...More
When selecting 360 Panorama mode the Gizmo size is so small as to be unusable, requiring constant exiting of 360 mode to make adjustment using a full sized gizmo. This problem has existed since the introduction of the 360 mode in IC6. Customer support could offer no solution and recommended...More
Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object. This is regardless of the object type or glow map used. See slide 1. This behavior cannot be replicated in iClone 6. See slide 2....More
Not sure at which point it got broken, but when iClone is closed and avatar is sent from CC2 or CC3, the iClone would open, but no avatar would be transferred. You need to click "Send character to iClone" button in CC once more to have it transfer....More
It just won't let me in, no matter what I do it crashes. I updated everything, including reinstalling. My computer has more than enough power to operate it, with 8 GB ram, 64-bit operating system, duel processor 1.8 & 2.4, NVIDIA GeForce GT 745M display adapter. Does anyone know what I could...More
Well, title say is all. Iray mirror.mdl, when assigned to the materials (as well as mirror made with just roughness and metallic maps), would currently reflect IBL image (see attached slide) I believe the inconsistency between IBL and SKY has been there for a while now. I also believe this...More
They have already put in the "Issue 5319 png export is not working properly alpha export ... " and " Issue 5239 Export PNG image with transparent background is broken ... ", I wanted to add that TGA does not work transparency either. Waiting for the final update of the year, to create the...More
Hi, I would like to mention a problem about Motion Puppet. Whatever I do, whichever walk or character I choose, the subject always slides his/her left foot a little while his/her right foot remains steady. I mentioned the problem in the Forums at: https://forum.reallusion.com/377573/Somethin...More
1. An avatar is imported into iClone (in my tests, I first used 'Heidi' G6). 2. A path is created by going 'Create' > 'Create Path' and clicking several points along the floor plane. 3. The avatar is then selected (highlighted), and the 'Right Click' avatar > 'Move' > 'Walk Forward'....More