i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
i created and imported to iclone a non standard character and when i try to animate it and export it as fbx i get the error message that there is no export license. but this content i created it myself and just imported it in iclone. i didnt purchase it...More
There are at least 2 problems with the "Look At" feature in iClone 7.8: 1. "Look Weight" doesn't seem to be working. Adjusting its value has no effect, and deselecting then reselecting the object causes Look Weight to be reset to 100. 2. When the pivot of the Look At target is changed, Look...More
Hi, when I create avatars in CC and then load them into I clone via the direct loader I get this error message (not with all avatars though). This is only since CC3 and I clone 7. It is impossible to spend all that time to load each individual material. If I then load the project with the avatar...More
Hello, Since the 7.8 upgrade, I have not been able to: 1) deselect the Displacement map for my Substance 200 materials. The Use Substance Graph checkbox is greyed out....More
Below I have attached a simple substance that uses the $Time variable, this substance and all others that use this variable was working before the upgrade. Now the animation does not play in Iclone 7.8 you can reproduce this by testing this in substance player and then in Iclone 7.8 I have...More
Hallo, Neues Projekt, Avatar wird geladen und auf y= 1200 gestellt, Motion Puppet (Move, 02 Basic Walk female) wird aufgenommen. Bewegung läuft auf der Stelle. Bisher alles OK. Schiebe nun die Figur bei Frame 1800 auf die Position -1200. Da die Transformation nicht linear ist, laufen Bewegung...More