906 issues found

0

Votes
Closed
Hi,
I have several BSOD a day while using iclon7 or 3Dexchange. All of them crash with "Bindflt.sys". Most of the crashes happen when I enter a dialog box for a texture like "Saving a material" or clicking on the image to exchange the base color texture. It works okay for 10-20 times or 1...More
  •  1
  •  822
Bug
Submitted by tkaefer

0

Votes
Not a Bug
The iGrass doesnt take the exact color of the texture
It makes it darker in the bottom, even if i have both color options to white.
See attachments...More
  •  1
  •  738
Submitted by ahingel

0

Votes
Not a Bug
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:
1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip...More
  •  2
  •  760
Bug
Submitted by Hookflash

0

Votes
Closed
Please help me out.... I tried reinstalling realtime faceware. exe through reallusion hub..... But same "start error" occurs....
I used for only 1 day and I have remaining 30 days
Error: - RealtimeForiclone.exe: Start Error...More
  •  1
  •  805
Submitted by deoljohnson4880

0

Votes
Closed
This is frustrating. I didn't want to and really didn't know if I could afford to pay hundreds of dollars just to be able to capture live animation on my computer just for a face. But I couldn't even get Rokoko to install. So now, I might have to pay twice as much money for Faceware -- all...More
  •  1
  •  1097
Submitted by GetContentNow

0

Votes
Assigned
Hello,
it is not possible to package a game including the live link plugin in Unreal Engine 4.
Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
  •  0
  •  1120
Submitted by tobi.cornreborn

0

Votes
Assigned
When opening a specific project in iClone it keeps crashing... I have had a similar issue like the before. I deleted, re-animated, saved and now it is doing the same exact thing. I really DO NOT want to have to re-animate 3000 frames of animation, again.
Can I please just some help with this...More
  •  3
  •  1089
Bug
Submitted by ChaseChampagne

0

Votes
Released
When rendering animation with multiple channels (e.g. RGB + Depth + MaterialID),
the wrong bitmap channel is randomly rendered for transparent objects, e.g. hair and grass
For depth:...More
  •  1
  •  870
Submitted by JohnLiebe

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
  •  5
  •  959
Submitted by Ascensi

0

Votes
Closed
Good morning (from the Midwest Region :)),
Wasn't sure where to post CONTENT issues, so I just came here instead. I hope this is okay.
So, I purchased this pack around when it first came out, but I am just now getting to see what this pack has to offer, and I noticed that the WALK_END motion...More
  •  1
  •  720
Submitted by LogicalWarrior
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