1660 issues found

0

Votes
Closed
Steps to reproduce the issue:
1 - Open iClone
2 - Add character 7.7 demo project...More
  •  6
  •  1267
Bug
Submitted by molese1

0

Votes
Closed
Hi there,
i've a problem when I go live from MVN with suite and Manus prime, do you have any suggestions?
All the body and hands are fine , there is a problem with a finger, the thumb finger, look like is in reverse mode....More
  •  5
  •  793
Submitted by paolo.aralla

0

Votes
Not Reproducible
Iclone crash when you copy and paste a motion in timeline....More
  •  2
  •  591
Submitted by j.n1

0

Votes
Released
Hi,
Ive only just bought iclone setup. Was playing around. I notice when i wanted to render , it says NO GPU. Ive seen this problem in a few posts but the replies are shhhhh, secret?
Ive ticked the geforce rtx 3090 box in hardware settings...More
  •  1
  •  792
Submitted by armondtanz

0

Votes
Released
When you export something to FBX out of iClone and set max texture size value, all texture in iClone for that prop/avatar is getting reset to that value.
Please fix....More
  •  0
  •  772
Submitted by 4u2ges

0

Votes
Not Reproducible
[https://www.youtube.com/watch?v=wiZLGbh15Ns&feature=emb_title (Please refer to my video where I show what I'm talking about)] When I click to link my character in iClone 7 they get rotated onto their back and I'm not too sure how to fix this on the unreal side. In iClone I can rotate on the...More
  •  1
  •  592
Submitted by justin.fernandez29

3

Votes
Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
  •  2
  •  621
Submitted by FallenNInja

0

Votes
Closed
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time....More
  •  1
  •  620
Submitted by FallenNInja

0

Votes
Released
1. Open Iclone and add a character
2. Select a bone
3. Use keycommand "E" and press repeatedly...More
  •  0
  •  608
Bug
Submitted by doubblesixx

0

Votes
Active
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on
Having to select the bone...More
  •  0
  •  596
Submitted by doubblesixx