When I export an FBX from iClone with multiple avatars, all bones use the same names. This works fine for initial import, but if I need to update my animation, everything breaks. If I export an FBX from Character Creator, there is an option to add a prefix to the bone's names. This works...More
While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings. Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
The ability to move vertices (with a soft selection too) in morph creator so we dont need to export and reimport it again or if we do that on iclone...More
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on Having to select the bone...More
Loading different animations of files being worked on having to klick and set left and right loop-locator is a tedious process that can be sped up by selecting the clip and press a button or even better by a user-configurable keycommand...More
I saw here a suggestion and it wroted in 2018!!! Now i make a new. Why have not undo redo History in IClone? If i want to work fastly it is necessary but ti is not a big job for a developer....More