I see that other people have been given a solution to this problem, but the answer is not public. Please help. GPU reporting out of memory when only about 5 percent is used....More
I used iclone7.83 to motion the DAZ model. If you don't have hair, the motion works fine. When the physics of the hair is turned off, the GPU activation rate is 85%. However, if you change the hair (DAZ model hair) to digital human hair, it will move like slow motion during motion playback...More
Problem: When Auto Setup for Unity is loaded in a Unity project, it replaces all existing scripting defines with a single 'AutoSetupForUnity' define, breaking any parts of the project depending on those defines. Expected behaviour:...More
Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project. Unreal Livelink Animation Sync I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
I have recently upgraded my Graphics Card to a Nvidia 3090 RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3090 RTX Card showed up in the Hardware Settings, but iRay Renderer failed to use the GPU. During one attempt iRay even indicated that...More
1. Made a character model in CraracterCreator for iClone(Female Character). 2. Trying to import into iClone 7. 3. Application error and crash(bad memory)....More
Set iRay Render Mode to PhotoReal Open up iRay Compositing Elements section. Observe the AO / Ambient Occlusion channel is missing from the available channels UI,...More
Today I try to smooth a single prop, and when I click on subdivision, iClone always crashes. I've tried with other PBR props and it also happens...More