577 issues found

9

Votes
Active
Hello!
I use iClone in a "Live" environment. It will be great to have a separate "Fullscreen" viewport output trought NDI (https://www.newtek.com/ndi)
A lot of great software support it and I think it can opens for new possibilities....More
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Submitted by lucabej

1

Votes
Active
These shaders are greatly needed tool for automation and realism
-Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots.
-Water mode settings use...More
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  •  1135
Submitted by Ascensi

1

Votes
Active
Please make an easy/quick way to pivot(rotate) the camera without changing the transform values. There are any number of "work-arounds" for doing this but they either 1) have bugs in them or 2) are very tedious and negatively interrupt the workflow.
Currently, when the Orbit tool is selected...More
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Submitted by jminbox

0

Votes
Active
As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

10

Votes
Active
When iClone's native renderer will support RTX features and raytracing rendering?
Is it gonna be soon on iclone 7 or iclone 8?
Thank you...More
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Submitted by ahingel

1

Votes
Assigned
I see you can load a texture into say the Diffuse channel but this is a one off, I woulld like to be able to change the texture on a different part timeline, i.e to be able to use different textures over time.
Christopher Watts...More
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Submitted by videodv

0

Votes
Active
Currently we can only add material keys with ex: material_component.AddDiffuseKey
But no way to remove the keys....More
  •  1
  •  858
Submitted by The-any-Key

0

Votes
Released
Please consider adding texture slot channel for dedicated SSS to material options for all possible scene elements in iClone / CC.
Allow option for controlling light responsiveness for texture activation as 1 default will not work in all lighting scenarios, especially since iClone can use billboards...More
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  •  954
Submitted by TonyDPrime

4

Votes
Active
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting.
http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm
It appears there is no such option for merging clips...More
  •  1
  •  1152
Submitted by DialogueTrainer

13

Votes
Active
It would be excellent if this productivity improvement could be made.
i.e. in simple terms:
1. select one or more props in a scene...More
  •  1
  •  1442
Submitted by trianimate
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