261 issues found

0

Votes
Assigned
When trying to apply Avatar Proportion to a G6 character, a warning is displayed, related to FBX export.
See: G6_avatar_proportion_warning.jpg
In addition, there are number of issues with the scaled character....More
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Submitted by animagic

0

Votes
Active
Maybe this option can be piped through the Reallusion hub since it has in place to check programs to see if they are installed and updated or not.
This would be ideal because it opens up remote access if people need to work on or demonstrate projects remotely. As long as the main computer stays...More
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Submitted by Ascensi

0

Votes
Active
(This is now fixed it was AVG firewall, please put somewhere that firewalls can block the connection to save time of others please)
My kinect works with the kinect mocap plugin Xbox one v1.0, shows skeleton and calibrates.
I have followed the instructions calibrate in xbox plugin then open...More
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Submitted by medievalnexus

1

Votes
Active
similar to characterCreator:
- vehicle creator (cars, boats, planes)
- animal creator...More
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Submitted by tim.bradbury

0

Votes
Closed
hi, i am looking to purchase Iclone 7. i am a film maker and i am looking to start my production for a animation series and i would like to know all of the softwares and plugins i will need to do the a full production.
i am a little overwhelmed with all of the products that you have and the...More
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Submitted by kadowbrown

0

Votes
Closed
How do I keep adding cameras so that I could get the final output in shots? What happened to me is like I went on adding a camera->selected my first frame and the last frame of my shot..its done with perfection. But when I want my 2nd camera to start newly it messes up with the first camera...More
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Submitted by sathchinnsastry

2

Votes
Not Reproducible
Without HDR the render output is exact but with it on it renders blurry and super light (hazy) -never rendering the color levels, sharpness & contrast as seen in the viewport. Perhaps a clue and part of the fix to the issue is to set the HDR "brightness threshold" set to 150 -it renders almost...More
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Submitted by Ascensi

0

Votes
Not a Bug
The grass doesnt applied as it should on a surface, if you convert it from prop to terrain....More
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Submitted by ahingel

0

Votes
Active
Blocking out an animation the middlepose in a walk cycle is often an inverted version of the 1'st keyframe. Being able to copy and use an "Invert pose" from the current right-click mouse menu could speed up the process....More
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Submitted by doubblesixx

2

Votes
Active
I think it would be great to have more default spring bones for characters like glute stomach etcetera rather than just the breasts. I feel like it could add a lot of realism to animations with the extra soft body simulation. I work on Indie video games and there's been so many times I wished...More
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  •  759
Submitted by h20thunder69
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