1662 issues found

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Hi guys,
I have created some hair in CC and brought it in to iClone where I want it to work with a character using physics.
The hair has three materials; the scalp, hair and hair features....More
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Submitted by elliespotter Apr 2, 2018

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HI RL,
Just a question to Scene.What ist wrong with the setup?
Please see animation appended....More
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Submitted by 2IDs media:design Mar 23, 2018

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Popcorn FX reflections missing on the Prosp.
Lightemission is reflected by no Particle mirrors on the full reflective Prop.
Any Ideas how to solve it?...More
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Submitted by 2IDs media:design Mar 18, 2018

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Steps to reproduce:
1. Import a Daz model through 3dxchange. It's been doing this since version 7 so any version of 3dxchange and iclone will do this.
2 For the item (Avatar or prop with bones) hit 'Edit Animation Layer'...More
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Bug
Submitted by crelus318 Mar 18, 2018

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Submitted by jaaj302005 Mar 17, 2018

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We can already hide things in our scenes but I think it would be great if we could have the option to unload actors, and props from the scene freeing up memory usage and load them back again. Much like hiding and unhiding.
The reason is that iclone becomes more and more sluggish with the...More
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Submitted by james_muia Mar 14, 2018

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Hi RL and Icloner,
How can we convert a motionpath into curve Data? We tried everything but perhaps it is afeature for the next update?
Is there a way to convert the path into curve-Data?...More
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Submitted by 2IDs media:design Mar 7, 2018

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Hi,
That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements.
And,...More
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Submitted by jjmantello Feb 16, 2018

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It would be useful if the openfx plugins were supported like hitfilm ignite, newblue and Boris bcc/sapphire, etc....More
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Submitted by isr Feb 5, 2018

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It would be greatly helpful to have a GI Specular Bounce Strength Factor also as a Materials parameter instead of being solely a global GI factor.
This would help having more control on PBR material specular highlights (ie: Eyes Cornea, ..) intensity, which is normally controlled by the index...More
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Submitted by GOETZIWOOD STUDIOS Jan 27, 2018