I am exporting character models with morphs from iClone v7.22 as FBX for my Unreal Engine 4 project. My 3DXchange version is 7.22 Pipeline (but I used the option in iClone 7 to export rather than doing it via 3DXchange). The characters have their morphs created in iClone's Morph Creator and...More
The G2/G3 characters display an error when trying to add any hair to the characters including the original character hair. This issue has been confirmed by two other users and is not an issue in Iclone 6. https://forum.reallusion.com/372485/G3G2-Hair-Issues...More
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc. Steps to reproduce 1. Add Genesis3_Female_iCloneFaceKey.duf to Genesis...More
I tried the trial of faceware and the results were horrible. Does this system track based on skin color? I have dark brown skin...are darker skin tones not conducive to how the faceware system is calibrated?...More
I purchased Leap Motion and iClone Plug-in. I received the Leap Motion device today, and installed the Leap Motion setup program. The visualizer works fine, but iClone doesn't. Everything seams to be correct, the Leap Motion device connects, but the character doesn't move. I then tryed to...More
The icons items names are squeezed together in in the curve editor window. I tried changing the font sizes on my computer and in iClone. But the results are always unreadable. If I hover over a curve, there is no tool tip to tell me what curve is being edited. So I have to guess. I'm using...More
Battle Mechs cause timeline to hesitate for a long time. I can't scrub in the timeline because each movement causes a long pause and then it jumps suddenly preventing me from fine tuning my animations. When this isn't happening then it's causing a system crash....More