80 issues found

3

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Current CTA3 projects are limited to a maximum of 30 frames per second. This can make it difficult to seamlessly and smoothly integrate animated footage with other types of footage that use a higher frame rate, or to get a smooth slow motion effect when taking exported footage into an external...More
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Submitted by Someguynamedrob

2

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When will this happen? we've had multiple versions of the software without this pretty basic feature. Especially as the software is known to crash often.
I use pipeline on a 2017 iMac with all the bells and whistles... crashing really shouldn't be a problem in this day and age.
An ETA?...More
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  •  1044
Submitted by jonahtron

0

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270 angle we cont able to mirror the sprites,and also we need a video tutorial rigging in 270 g2 and g2
+characters rigging...More
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  •  1043
Submitted by agastyamedia2018

0

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i feel the interface is not as great as it could be, something more like the ICLONE4 or Adobe software interface. I am finding that its not that user friendly and holds the design back alot. if this changes occur in the interface it shall be alot more effective...More
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Submitted by ROCCOZZ

0

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1) This issue was submitted by paytontech (Jan 5, 2017),
Now (Apr, 22 2018), there is no solution even one more year passed,
this is amazing for a great software company....More
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  •  1009
Submitted by atest2345

2

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Would be nice to eventually see actual drawing and image editing tools available for the purpose of either drawing our assets directly in CTA. Or making quick edits such as color changes or visual tweaks....More
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Submitted by Ibis Fernandez

5

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Hi,
I attached a potted plant (prop) to the hand of a character in Composer Mode.
I did the animation of which the character was carrying the potted plant in between her hands...More
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  •  1004
Submitted by vepop

4

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Add the ability to change render style (i.e. colors) as keyed events on the timeline for props and characters....More
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  •  998
Submitted by jlittle

1

Votes
Active
Text support in CTA3 is rudimentary and lets the product down. It needs much better text features, for example:
Allow text to be created and edited directly on the stage.
Provide animation and motion support for text....More
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  •  991
Submitted by steve_gill

2

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For future releases of CTA I would love to see a 2D physics engine implemented. So that animators could add things like snow falling randomly, or empty a container of bouncing balls and have them react randomly. And to be able to have gravity and wind apply to a character or prop. If gravity...More
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  •  989
Submitted by garrypye