240 issues found

2

Votes
Assigned
It would be nice if the UI text size mirrored my Windows settings. As it is, it's much too small. It would at least be good to have a setting that lets me adjust it.
As things are now, I'll be trying out other software and will have a very strong bias toward something that's not CTA because...More
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Submitted by paytontech

2

Votes
Active
Please add an indicator to your content store / market place to tell user whether they already own a character / prop / object.
This especially applies to various packaged collections ("content packs", "bundles", etc.). which may contain some objects that the user does not have and others...More
  •  1
  •  3812
Submitted by 1 Million Monkeys + Keyboard

1

Votes
Active
i bought the render color pallet to change the color of the people only saul can be changed i like using g2 because i can change saul but i would like the body g2 to be rendered to bring diversity to my project can you please fix...More
  •  0
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Submitted by dickensmarcel

1

Votes
Active
Hello Everyone,
We have already had our own chatbot. Now we want to make it one step further by integrating our chatbot with a virtual character (created by CrazyTalk Animator) so that the virtual character can interactively talk to our users lively.
Currently, it seems that we can only produce...More
  •  0
  •  2426
Submitted by ltruong7

1

Votes
Active
Hi. I have the crazy talk animator 3 Pro. I want to put a beard that I created myself, but I can not find a way to include this prop inside the head layer. In this way, the beard will always be in a layer above the mouth and nose, or in a layer below the face. The beards that I have seen to...More
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Submitted by danielvelillahernandez

1

Votes
Not Reproducible
hi,
every time I close the program I have this error message.
I await a response on the error...More
  •  2
  •  1032
Bug
Submitted by gianpiero.scafuri

1

Votes
Not Reproducible
Take a template G2 character, open in Composer Mode, exchange a face sprite (such as a brow). You need to position the bone (represented by a yellow/blue cross) correctly. That is done better if you magnify the whole character. Under large magnification, it is impossible to move the bone/cross...More
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  •  2164
Bug
Submitted by Series5

1

Votes
Active
When I use the original sample character with template motion, it works.
But when I try to swap the arm to another sprite, the sprite just doesn't attached to the bone.
You can see the attached images, 01 is the original, 02 is changing another sprite of the arm....More
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  •  2328
Submitted by chwl

1

Votes
Active
It is very difficult to distinguish when an item is selected in the Face Key Editor and Face Puppet. I would like to suggest more colorblind friendly colors or making selections inverse, or possibly just giving a user defined option in the preferences. The colors are so bad that sometimes,...More
  •  0
  •  2191
Submitted by Macdonut

1

Votes
Active
hi Reallusion, we know that you always read all about diferent issue.
My sugestion is about ,
an important function in the update for CTA3 or CTA4 it is requered , function, open last file and auto save, for example I have finished a job that because I can not save it, I lost everything I...More
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  •  2127
Submitted by danlcort7
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