Issue 5574
Bones on a G2 face in Composer Move do not move when image magnified
Take a template G2 character, open in Composer Mode, exchange a face sprite (such as a brow). You need to position the bone (represented by a yellow/blue cross) correctly. That is done better if you magnify the whole character. Under large magnification, it is impossible to move the bone/cross. You need to de-magnify, then you can move it. But by principle, you WANT to magnify in order to position the bone correctly. A bug.
Submitted bySeries5
Jan 12, 2019