The issue is when the program launches a brand new project it launches correctly no errors Until you save and open it. When you click on a saved project even if you just created it gives you these errors as I captured for you. One thing I have noticed as I'm watching it load a previously saved...More
Hello, there is a bug in CC when using a custom T-Pose with custom clothing. If I transfer and edit those weights to be correct and then try to use any of the morph sliders to make any changes to my character, the clothing gets messed up. An easy fix for this would be to convert the clothes...More
In CC4 I read in manual that it should be possible to adjust morphs by directly dragging in the 3D viewport. This is not working for me. It is also not possible to do in my Headshot 2 trial version. I cannot sculpt face by dragging on yellow parts. Any ideas?...More
Create a new character and apply any custume/prop to it. Use the "Hide Body Mesh Tool" to hide all of the character faces. (This is something I do with a full-body suit.) Now export to FBX, and use InstaLOD to create LODs. You'll find that the resulting LOD meshes include a mix of the outfit...More
I am getting the exact issue described here: https://www.reallusion.com/FeedBackTracker/Issue/Can-not-klick-target-tool-preset-or-FBX-options-while-exporting-as-fbx I can no longer Export to Unity, or to anything other than Maya because it only allows the default setting here. There is no...More
Hey, so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More