Hello, I have just purchased Headshot 2. The Hub auto Updated CC4.x to CC4.31 , then installed Headshot 2. Headshot 1 is also still available, which i find great, but i discovered some serious bugs. Headshot 1.01.0927.1 , CC4.31 CTRL+V does not work properly, works only randomly sometimes...More
Hello, apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin. When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
I own Skin-Gen Premium for Character Creator 3, and it is said on the forums by an admin that upgrading to CC4 would allow updates to plugins for free, and this was specifically in regards to someone commenting on this problem RE: Skin-Gen Premium. I cannot get Skin-Gen Premium to update to...More
Hi all, It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above. Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
Hi, I have a problem using the SkinGen tools. We use Character Creator v4.3. I can't choose any tool from the tools in Content Manager. We have the Reallusion Hub plugin activated. The character on which we use SkinGen Tools is a CC3+ Character. And in the Modify window in the Appearance section...More
When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
Hi I would like to suggest some tweaks for exporting to Blender: 1) conform the bones to Blender's rigify without unuseful extra bones in arms and legs;...More
Add this to your list of updates. The only issue I'm having is the frequent crashing while editing meshes especially when deleting faces and restore does not work. 1) load object 2) enter "edit mesh" face mode...More
I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker. I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More
How many times do you wish you had an additional material channel to fade in/out wetness or bake it into the existing channel? The ability to bake the blend channel was great although just as important would be the ability to blend in wetness as an overlay effect on a character, terrain or...More