1- Program freezes or crashes moving accessory meshes (before skinning them), it's not a consistent bug but it happens often. 2- Meshes loose textures when rendering with "Render with Max Texture Resolution"...More
I understand this not to be a bug but rather, just an oversite. I'm creating gigantic characters that need to be scaled approximately 1500. I've successfully scaled my characters by morphing the character by 500 then in iClone adding an additional 1000. When I've scaled the character, I've...More
1. Make a character through HeadShot2 2. Apply "Female Asian.ccSkinGenP..." to the character When the window pops up, you can't do anything, including clicking the close button...More
Hello, i have discovered when importing OBJ with or without Metallic/Roughness maps , both are not editable. Only when replacing them, export the imported obj and re-import it or deleting the maps (DEL) , then Undo with STRG+Z makes them editable. I asume this must be a bug. Please refer...More
There is a bug happening in cc4 when exporting head mesh for metahuman it doesn't allow the "high" quality option in the drop-down selection. it says for the high option you need to bake the textures at 4k in the skin editor but no matter if you do that or even select the stock character base...More
This latest build is really unstable. It will crash unexpectedly while CC4 is accessing files or data during normal operation. Example: Adding new skin layer, saving, saving as Character. I'm literally crashing multiple times per session....More