388 issues found

0

Votes
Not Reproducible
Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm .
Changing colors for in Diffuse color for legs, head body=no problem....More
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Submitted by JeffJ

0

Votes
Active
Hello!
I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
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Submitted by jacobfalling

0

Votes
Not Reproducible
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
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Submitted by followmepro

0

Votes
Not Reproducible
I've been trying to make muscular characters in CC. But for some reason, the upper arm, particularly the bicep, is twisted. Instead of the bicep flexing at the top of the arm, it flexes in the middle. The more muscular the character, the worse it looks!...More
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Submitted by COLINMAC2

0

Votes
Not Reproducible
When I try to export the character from Blender to Unity, it just export 3/4 bones, but nothing else....More
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Submitted by Yeltic_YTC

0

Votes
Not Reproducible
I've tried importing base characters into UE5 and continue having hand/finger warping issues. These are fresh installs of the engine and CC4 ( I also did Iclone and had the same result).
You can see in the attached picture how off four the fingers are, bending past the palm. the base UE mannequin...More
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Submitted by capt.force

0

Votes
Released
32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43.
If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing.
Only...More
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Submitted by Kuddleminski

0

Votes
Not a Bug
I have a custom character exported from Unreal engine and using Accurig extension in CC 4 trying to setup eyes and jaw after following the Youtube videotutorial, Accurig completely screws up the bones..
See the pictures: It removes eye and jaw bone, completely removes all fingers, it adds...More
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Submitted by doubblesixx

0

Votes
Not Reproducible
When creating a head in headshot. I go to modify the body and for some reason when I try and match the skin color it's completely different from the face vs the next area. As a result the entire body is a different color then the skin tones of the face and I don't believe this has been an issue...More
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Submitted by mattpugh702

0

Votes
Not Reproducible
Since 3 to 4 day my CC4 taking so much time to load any character after processing 13% it hang. Previously it was not like that. even iclon 8 has the same issue. Is there anything with new update? Below is my PC specification
Ram 64gb
Nvidia 3080ti 16gb...More
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Submitted by Jigoos
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