Issue 9422
Accurig screws up bones in imported Unreal skeleton
I have a custom character exported from Unreal engine and using Accurig extension in CC 4 trying to setup eyes and jaw after following the Youtube videotutorial, Accurig completely screws up the bones..
See the pictures: It removes eye and jaw bone, completely removes all fingers, it adds breastbones and also adds all toes.
The Character is compliant with Unreal exported with FBX 2020
The Character has 3 extra facial bones 2 eyes and 1 for the jaw
Attachment:
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CC4_Start.jpg
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CC4_Step2.jpg
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CC4_Step3.jpg
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CC4_Step4.jpg
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CC4_Complete_Screwup.jpg
Submitted bydoubblesixx
Apr 3, 2023