845 issues found

1

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Active
Hi! I'm seeing problems related to the shaders when exporting CC4 autosetup to Unreal Engine. For example, this black character I made adjustments to the chest area using skinGen and the chest looks different in Unreal than in CC4 in "lit mode" - it appears a lot darker and doesn't match...More
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Submitted by dil_aram

0

Votes
Assigned
The example char was created with CC4,32. The bug did not appear on CC432.
When Importing into CC4,4 Jacket or trousers or both become black RANDOMLY. When using this Char in an Iclone 8.4 project, when loading the project into iclone, the cloth also randomly turns black.
I discovered that...More
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Bug
Submitted by K_Digital

0

Votes
Released
Windows 7
I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4.
Ealier versions do not show this misbehave....More
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Submitted by K_Digital

0

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Active
Hello,
After I have loaded an image and checked "Activate sculpt morph" the sliders on the right of the screen do work but I can't use the area's on the head of my character with my mouse. It doesn't work.
See image in attachment....More
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Submitted by toonslot

0

Votes
Not Reproducible
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More
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Submitted by keefemg

0

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Active
Was in cart for free after spending over $1,400, then after order placed, it disappeared. WHY IS THERE NO SUPPORT? Very upset!!!!!!...More
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Submitted by lyndontroy

0

Votes
Active
at the moment having to click in and out of proprtion and back to the facial profile editor is cluncky can we just have the abality to select and move bones / geometry whilst remainig in the facial profile editor....More
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Submitted by jamie3d

0

Votes
Active
Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

0

Votes
Active
I spend hours and hours and hours and hours on a headmesh with headshot 2.01 , regularily saved the project, mistakely closed the mesh to head window, mesh to head window was gone, no way to bring it back. ( Stupidly thought the HS ini data would be saved together with the project)
When closing...More
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Submitted by K_Digital

0

Votes
Not Reproducible
Whenever I use the DAZ Transformer to bring in DAZ content into CC4, it will work the first time, but almost every time when I use the transformer again, it crashes after I click over Basic/ Advanced, and then set the cloth slots....More
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Bug
Submitted by davidmaximo
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