I am totally new to CC4 and was looking forward to the product, but the morph sliders just sit there like a heavy ass brick. I have to type in the values and then wait about 10 to 15 seconds for any result. It is totally a work flow killer since I am not bothering to tweak other sliders since...More
I have installed the SkinGen Premium plug-in for CC4. All of the contents appear to be available, except for SKinGen Tools. Those folders are empty....More
I had two installs of Zbrush 2022, 2022.0.1 and 2022.0.8 to avoid the Maxon upgrade. When I installed CC4s latest update I was prompted to add Zbrush 2022.0.8 I installed it in a folder 2022.0.8 I followed the steps to re link Zbrushes GoZ Apps and I told CC4 where the new install of the...More
There is a bug happening in cc4 when exporting head mesh for metahuman it doesn't allow the "high" quality option in the drop-down selection. it says for the high option you need to bake the textures at 4k in the skin editor but no matter if you do that or even select the stock character base...More
Steps to reproduce: 1. Load Camila model (or any other high-quality model) 2. Apply any expression loop emotion to model (I tried happy and sad ones) using ExPlus...More
Hello, After I have loaded an image and checked "Activate sculpt morph" the sliders on the right of the screen do work but I can't use the area's on the head of my character with my mouse. It doesn't work. See image in attachment....More
Hi all, I am new to the Goz ->CC4 pipeline and am experiencing several problems getting my mesh from Zbrush back to CC4. This is already the fourth project I start and can't finish because I have errors in the rig when I relink the mesh to CC4. I have seen several videos of the suggested workflow...More
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4! What could be the cause?...More