388 issues found

0

Votes
Not a Bug
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees.
The problem does not exist in Blender, Unity, Cascateur.
- Import Horse.FBX into CC4...More
  •  2
  •  270
Submitted by Saeder

0

Votes
Not Reproducible
When exporting any characters from Character Creator 4 into Unreal 5.0.1; An access violation crashes the program. The
characters I tested with are the Kevin and Camila models with no changes using the Unreal export preset. I have tested loading
other models (FBX) in to Unreal with no issues...More
  •  2
  •  262
Submitted by playlogic

0

Votes
Not a Bug
It reverts back each time a saved character is loaded...More
  •  1
  •  261
Submitted by doubblesixx

0

Votes
Assigned
Hello, I've come across an issue when using the volumetric lighting. When using the volumetric light on any character, any hair on the model (including eyelashes) will have a dark and choppy outline.
Steps to reproduce:
1. Select Content > Template > Actor > Character > Clothed (Any clothed...More
  •  0
  •  261
Submitted by powerfulZ

1

Votes
Assigned
Hi y'all,
i ran into a bug in CC4 with the iray renderer..
the iray preview window does not update the pose of the character when i move the timeline slider (note: auto-update is turned on)...More
  •  0
  •  260
Submitted by squirrely

7

Votes
Active
Start a new project and bring load the default Kevin. Now, under Content Manager > Animation > Expression > Expression_Loop, apply any of the expressions there, such as "01_Anger_Lo". This will immediately show a warning dialog reading:
"The iTalk file contains custom expressions which can...More
  •  2
  •  259
Submitted by dan.goyette

0

Votes
Assigned
It's a bit of an inconvenience with no warning. If users are in the Facial Profile Editor and have for example used edit mesh to sculpt a morph and the user wants to render it first before baking CC4 will exit the FPE and enter the render options.
Suggestion: maybe if there is an unbaked morph...More
  •  0
  •  258
Submitted by Ascensi

0

Votes
Not Reproducible
Hello, (I was told by Rampa in Support to contact you) I’ve been working with support to correct the problem (for the last week ticket #246031) that occurred right after and I mean I was working on a project that I’ve been working on for the last two months and reallusion hub notified me that...More
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  •  257
Submitted by LairdPaul

0

Votes
Released
I have already report this bug to customer service where they said to let you know about it so I jsut copy paste the issue here which is when I export on T-Pose cc4 can't create fbx file. I have picutre of the workin and non workin export settings too.
I tested default characters that comes...More
  •  1
  •  257
Bug
Submitted by Duude

0

Votes
Not Reproducible
I was following this workflow on a custom model:
https://www.youtube.com/watch?v=A-4lGCu76Sw&t=261s
after blender's work , im back to cc and import fbx file , and i drag the slider bar , the mesh just broken......More
  •  1
  •  257
Submitted by doomsday_y.93
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