Votes
0
Product:
Character Creator 4
Version:
4.01
Status:
Not a Bug
Issue 8584
Some bones flip 180 degrees during an animation
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees.

The problem does not exist in Blender, Unity, Cascateur.


- Import Horse.FBX into CC4
- Apply Horse.3dxProfile
- Import animation Walk.FBX
OS: Windows 10
Attachment:
  • Capture.PNG
  • Capture1.PNG
  •  2
  •  318
Submitted bySaeder
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Saeder
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Saeder
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