216 issues found

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Pressing ESC aborting current calculation. (Anything from mistakely loading the wrong project to Headshot Image calculation)...More
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Submitted by K_Digital

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Hello,
I have been keeping an eye on iClone products for a while.
And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More

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Adding first bone adjustment with "Proportion" method works fine (as described in manual), but when i try add another one (lets say add Head Right after Head Left) it wont work same way. After setting rotation of bone, then when closing "Proportion" panel, head is returned to default position...More
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Submitted by gavemoc865

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So I customized the Camila model to get the benefit of the facial morph targets and it works great. However, when I did the same to Kevin I realized the base model does not have enough topology to match my model. It's way too dependent on normal maps. If there could be an upgrade to the topology...More
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Submitted by zancoisrice

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The Modify->"Merge Material(UV)" option is great and works really well for a lot of things. I use it to merge all of my cloth material together before export. I'm not an expert but the results have been much better than all my attempts to do something similar with external software.
The...More
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Submitted by micahpharoh

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Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

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Hi
I would like to suggest some tweaks for exporting to Blender:
1) conform the bones to Blender's rigify without unuseful extra bones in arms and legs;...More
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Submitted by blenderhighschool

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How many times do you wish you had an additional material channel to fade in/out wetness or bake it into the existing channel?
The ability to bake the blend channel was great although just as important would be the ability to blend in wetness as an overlay effect on a character, terrain or...More
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Submitted by Ascensi

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only OBJ is availiable...More
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Submitted by snake.silva

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I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it.
Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be
faster and easier to go through....More
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Submitted by K_Digital
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