1075 issues found

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i didn't get my 1000 points for giving five stars for two months in a row is their anyway you can help me out, please, i'm frustrated because i did everything you guys said but nothing i rated 3 products but nothing! i did this for last month and the month before usually i do get the codes...More
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Submitted by tomascolt12

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Fix In Review
Hello,
I am working with the Cargo Pants from the Professional Outfits pack for a project on CC3. I need to make them look similar to the ones from my client, so what I am trying to do is to change some colours a bit, add a logo, and some other smaller modifications. So far I haven't had any...More
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Submitted by DiegoPabon

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Hi, I tried with latest version of iclone7 and cc3, using default cc3+ character when export, select delete hidden surface, export both head and body independently, the joint part of the export models does not match correctly, maybe the delete hidden faces function does not locking the ventricle...More
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Submitted by DamoHu

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Active
It asks me to upgrade, but I'm using 3.44.4709.1 version!...More
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Submitted by WilliamLai

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Not Reproducible
Hi, I was tested with the default CC3+ character, male and female, they can be imported successfully when applied with full skin profile, but it will crash UE5 during auto setup after applied with skin base profile. However, by removing cc_base_eye and cc_base_eye_occlusion component, any...More
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Submitted by DamoHu

1

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Active
After I changed my membership criteria from "free" to "prime as directed, I didn't have issues using the software, which I fully paid for. I run a 3060TI RTX graphics card; spec wise would allow me more freedom to create stuff as opposed to the 1060 card
that teased the crap out of me. Having...More
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Submitted by ktng860am_503958

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Not a Bug
Hi.
There is an issue with the characters, their right shoulder is showing a serious stretch even without any cloth attached. Please view the included picture.
Please help me fixing this issue because it was annoying me for months....More
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Submitted by y.s.t

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Title...More
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Submitted by lunzren

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Unable to launch CC
The error message is as the attached...More
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Bug
Submitted by ustar.media.ar

1

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Active
I do not model in triangles specifically because quads make weight painting easier than triangles, but every mesh that I import is automatically triangulated in CC3. This and the automatic Tesselation make it difficult to accurately weight paint in CC3. Because it's triangulated, you can no...More
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Submitted by will2power71