113 issues found

0

Votes
Closed
I have the standard PBR character - go to export iAvatar and the export option does not include materials. All materials have been set to PBR...More
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Submitted by Waterlane Studios

0

Votes
Released
The appearance/material decal tabs are not showing the 'input image slots' when 'input is selected (see attached images)
The essential morphs pack has been installed and shows essential morphs
The one-click verification states...More
  •  3
  •  1784
Submitted by Waterlane Studios

0

Votes
Released
From the Material editor, when you "launch" a texture map from a texture slot by clicking on the "Launch" button, a degraded JPG image is sent to the chosen image editor instead of sending the original texture. This result in editing a degraded image with compression artifacts. Several roundtrips...More
  •  0
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Submitted by GOETZIWOOD STUDIOS

0

Votes
Released
Hi,
After installing the product "StaringAtYou" from the MarketPlace (https://city.reallusion.com/ContentPreview.aspx?i=JCC9ff28e7bc1e4d61d9), one slider does not appear in the CC2.01 interface (Left Eye - Move Front & Back).
This slider and the other ones file are properly installed into...More
  •  1
  •  1792
Submitted by GOETZIWOOD STUDIOS

0

Votes
Not a Bug
In the Marketplace, if you set a sub-folder for a morph-slider, then when installed the slider will appear in Character Creator 2.01 where it was originally created/placed in CC2.01. The ccslider files, however, are correctly installed into the CC2.01 Template/AvatarControl sub-folder.
1)...More
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  •  1750
Submitted by GOETZIWOOD STUDIOS

0

Votes
Closed
CC 2.01 or is the "send character to Iclone"?...More
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Submitted by patricemiranville

0

Votes
Not a Bug
I downloaded the trial versions of the following products:
Character Creator v2.01 Lite
iClone 3DXchange v6.52 Pipeline Trial...More
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  •  4488
Submitted by vilinaty

0

Votes
Released
I noticed that you fixed the issue of the normal maps being compressed in the FBX with the update CC 2.01
But there are still a lot of files that are compressed. For example, the Diffuse files are still compressed, and the normal maps of the eyes are still compressed as well. There may be other...More
  •  0
  •  3221
Bug
Submitted by Veganism

0

Votes
Assigned
When selecting a new head for a character in CC 2 there is a link to the installed Realistic Human 100 pack snown in the Content Manager, however it is not active.
The same link in iClone works as expected.
The attached images show the Content Manager in CC with the inactive link, the other...More
  •  0
  •  1469
Submitted by wires

0

Votes
Active
When adding clothing/accessories to a character in CC2 (and previous CC for that matter) the user has multiple tabs to separate different clothing types (e.g. Underwear, Shirts, Pants, Skirts, Coats, Full Body, Shoes, Others) and different accessory types (e.g. head, torso, arm, leg, other...More
  •  0
  •  1474
Submitted by Lord Ashes
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