88 issues found

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Maybe this feature exist already but I didn't found it in the tutorial. As I used Blender 2D Animation Grease Pencil before, there was a really nice feature called "record animation".
This means to make any motion animation of some character by hand/mouse manually but automatically recording...More
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Submitted by BrandyDE

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Would it be possible to add a button (function) to make characters blink every so often automatically?...More
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Submitted by Macdonut

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It would be great if the number of seconds was shown above or below the frame number in the timeline....More
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Submitted by Macdonut

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CTA5.01: Troubleshooting with Character imported SVG (via Inkscape 1.2.2) and some CTA-Animal-Character-Demos to de-connect separated bones-structures in Composer Mode, Bone Editor.
Connecting is possible (blue bones). But to delete/reduce/deconnect "connected" bones in Composer Mode is not...More
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Submitted by BrandyDE

8

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At present, only .exe files associated with a graphics program will allow it to be selected as an SVG or PSD editor. The new Affinity Designer 2 is a Windows App, so does not have an .exe file. It cannot currently be selected as the editor....More
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Submitted by Macdonut

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Hello all, would like to see in CTA the possibillity to merge clips as we can do in iclone, because every time i have more than one clip on the time line, i need to use face puppet more than one time....More
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Submitted by Sunglass

2

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I'd like the ability to export the scene and characters into a game maker as it is without having to reconstruct it again. For example, Blender—I'd love to use its lighting engine, but rebuilding the scene is an undertaking.
I'm not saying I'd like to have the entire project animated in Unity...More
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Submitted by NaturalGlitch

3

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The AE export from CTA5 is a great feature, however with Adobe's pricing, other NLE alternatives would be great. I know we can export transparent MOVs or image sequences, but one still has to re-construct the entire scene upon importing those assets into a different environment. This isn't...More
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Submitted by AverageJoe

1

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You can move and resize a scene using the handles. You can't make exact numerical changes because the property tool bar is disabled. I would like to make these changes using the property tool bar so I can input exact values....More
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Submitted by Deborah Hearne

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I received this response from support:
Dear Deborah,
Thank you for contacting Reallusion....More
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Submitted by Deborah Hearne