After upgrading to version 5.11, the program crashed in stage mode and does not enter composer mode. I open and close the program and it does not present the options to enter the composer mode. The sidebars and top bars are also locked....More
When I apply ''FLIP HORIZONTAL'', the IMAGES REFERENCE OF SPRITE EDITOR AND 2D MOTION KEY EDITOR DIDN'T FOLLOW, that is, I choose right arm and them only accept left arm. The right way, is when I choose Flip HORIZONTAL THE REFERENCE IMAGES OF COMMAND OF SPRITE AND AVATAR MUST BE THE SAME. I...More
On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature. Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
At present, you also know that AI can already realize painting, so next we will consider AI character creation, scene creation, and the ability to automatically bind skeletons and import them into cta5 for use with one click. Another issue I want to talk about is: the current prices of materials...More
Please provide instructions on the product's purchase page re: How to Install the Bonus pack of Alphabet letters for the Instructional Tools, eg: Step 1: Download Manually from your account....More
I've been experiencing this issue with Garry Pye's Toodees characters. When changing the Bone Hands, a Time Warp is created which throws the right arm haywire. I just realized how funny this all is when appreciating the cavemen Toodees. Anyway, I'm able to delete the Time Warps which solves...More
I wont argue, but let these two videos do the talking. Its coming, its coming fast, integrate or become obsolete in the next year. In my opinion... Prove me wrong: 😛...More