361 issues found

0

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I am sure I am not the only one who finds the arranging windows very awkward when working with Face3D tracker and MotionLive2D plugin. Scenario: open Face3D Tracker, then fire up ML2D plugin. Then weird things begin to happen. Since Face3D is a standalone app, while ML2D opens in a separate...More
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Submitted by candlelight2007

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Votes
Closed
the program crashes if I try to do anything with it...More
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Bug
Submitted by halmomani

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Votes
Released
I understand that it may not be an issue for users who record audio simultaneously while doing ML 2D recording. My use case is frequently different. Very often I record the audio (e.g. character's speech or singing) separately in an audio recording software, where I do some audio processing...More
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Submitted by candlelight2007

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Active
Has anyone in marketing thought about this? Having the price exactly the same even if you already own a copy doesn't inspire me to buy it again. As an existing customer I'd like the convenience of being able to work in either program but also on the developer side it would help generate more...More
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Submitted by Ascensi

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Active
Hello,
I'm very novice in using CTA4 and in animation.
I'm on MacBook Pro and I found it difficult with those features....More
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Submitted by matthieu2246

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Votes
Not Reproducible
I've gotten so I'm afraid to do anything without saving between each step. Even then, the program will often just wink out in the middle. This is relatively new. I'll be working along just fine, then BLIP! The program winks off and all that work is gone. I have restarted my computer, checked...More
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Bug
Submitted by StormKatt

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Votes
Closed
SWF version 6 SWF files from the Serif Drawplus software that you sold me can no longer be dragged into CA4 as animated props.
WorkAround: I have to make the animated prop in CTA3, save it, then drag it across into CA4 where it can still be recognised, along with all previous animated props...More
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Submitted by Tarampa Studios

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Votes
Released
In CA4 all characters are by default shown facing left. If you flip your character to face in the opposite direction (facing right) you will discover that all bone and face related features become reversed. Left becomes right and right becomes left. E.g. if you are in 2D Motion Key Editor,...More
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Submitted by candlelight2007

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Votes
Released
When you need to modify a template animation, e.g. a cat sitting down, Remove Motion feature seems like a great idea. Problem is, removing it one by one the way it is today is a very tedious and obscure process. Obscure because 1) you are not always clear which part of the animation you need...More
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Submitted by candlelight2007

0

Votes
Released
Export/render to gif (animation is only seconds long)
Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc.
Some levels changed in character as motion hides them....More
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Submitted by Dugal
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