Votes
0
Product:
Character Creator 4
Version:
4.5
Status:
Released in 4.5
Issue 11513
Fail to generate accurate head geometry
For a while now I am trying to convert a 3d head scan with Headshot 2 for a CC4 Character. However somewhere in the process the plugin messes up with the geometry for the inner part of the mouth. Instead of clean edges I get overlapping faces blocking the teeth and tongue.

Rampa from the tech support team guessed it could be a cross-weighting issue. They tested the process and got the same issue.

The issue appears to be at the last step of converting a 3d Head Scan to a cc4 conform mesh. When attaching the newly generated head to a character, regardless of creating a new one or selecting a current one, everything seems fine, but by having the character opening the mouth, the inner vertices of the lips get dragged an distort the mesh.

You can get more infos in the Support Ticket ID: 253860
OS: Windows 11
  •  2
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Submitted bymail_986521
1
COMMENTS (2)
Boris_369
Yep same. Ever since newest update. Even after a 35 point match on a 3d scan to say where the lips end. *Using Headshot 2
dohnaee
I’m experiencing the same problem.
Attachment:
  • 스크린샷 2024-09-10 095354.png
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