Steps to reproduce: 1) create Base character Toon Neutral F 2) Run Motion -> Facial rig -> Full face, when eyes are closed, eyelashes coming from the face.
It looks even worse with normal eyelashes as you can see in the attached images.
Explanation from forum user 4u2ges: Eye_Squint morph is adding more deformation to Eye_Blink. It is even worse if you try to use Eye_Blink along with Eye_Look_Down.
Hi tomas.prochazka,
The Calibration motion contains multiple expressions, which may result in strong expression intensity.If you set Eye Blink in Edit Facial panel,the eyelashes will be OK.
Molly
Reallusion
Attachment:
62.jpg
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