Issue 8905
Please don't let CC4 reset the view when leaving one tool to the next
I have a big issue with this. When you've lined up your camera angles just right for weight painting such as 8inside the mouth for example but after you realize you need to scale a bone from that perspective and open up proportions, it takes you out of your ideal view that took you a long time to get just right.
I wouldn't have a problem so much if I can paint through materials where the opacity was turned off.
I have a character with a tongue that is seamlessly part of the head mesh because there will be scenes where the mouth opens wide to swallow things.. This character is intended to be used more realistically for film.
The following changes the viewpoint camera when switching:
*Facial profile editor - just have a button in the editor to center (J)
*Proportions
*Bone Editor
Submitted byAscensi
Sep 18, 2022