Votes
0
Product:
Character Creator 4
Version:
4.4
Status:
Not Reproducible
Issue 11225
Exports Maya preset at -90 on Translate X axis's
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical.
OS: Windows 10
Attachment:
  • CC4_Object ccBaseBody pic.png
  •  2
  •  92
Submitted bykeefemg
1
COMMENTS (2)
Feedback Tracker Admin
Hi keefemg,

Can you tell me where are asymmetrical?

Molly
Reallusion
Feedback Tracker Admin
Hi keefemg,

It is expected that the axial direction is different in Character and Maya.Can you tell me where are asymmetrical?

Molly
Reallusion
1