Animation is exporting lip sync animation from beyond the frame range
Today I was attempting to export and send an animation (.fbx) file to be imported into Unity, but a teammate of mine showed me that the range of frames I flagged in the timeline had also exported the lip sync from the very next animation, though the lip sync was not included in the flagged range of frames for export. I have been trying to export regularly, within a range of frames, but iClone continues to send more than the flags I place have claimed.
Hi sstachiw,
Can yo capture a screen video?
Molly
Reallusion
Feedback Tracker Admin
Hi sstachiw,
Thank you for your feedback.
Please capture a screen video about this issue, put it on the YouTube, and add the link in your next comment.
Your help is highly appreciated.
Molly
Reallusion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?