Add explanation of INI-file names in the resources
I've recently been trying to figure out the best Daz --> CC3 pipeline, and have had a bit of a bumpy ride.
I just got the .INI to sort of work, but have some feedback to the lack in resources;
- It would be nice if you wrote that the filetype needs to be included at the end of the name (.jpg, .png etc), and which filetypes are supported
- It would be nice to have a short comment on the non-self explanatory / advances parameters, as well as "Resource__Custom1" (it just makes copies of my normal map insead of adding other maps..), and explain the difference between "Recource", "Resource_X%20XX" and just normal (AO, Resource_AO)