You are allowed to apply multiple constraints to a single rigid body, which has one or more other physics objects as targets. However, this may sometimes cause conflicts, which can cause the effects from other constraints become locked.
This bus ring only has a Slider constraint (the bar is the target). |
This bus ring only has a Hinge constraint (the bar is the target). |
This bus ring is stuck because a Slider and a Hinge constraints are simultaneously applied (the bar is the target for both constraints). |
However, by using an intermediate constrained physics prop which targets to other rigid bodies, the conflict situation can be solved.
When the bar is animating, the intermediate prop can slide and rotate at the same time by this method. |