You are allowed to apply multiple constraints to a single rigid body, which has one or more other physics objects as targets. However, this may sometimes cause conflicts, which can cause the effects from other constraints become locked.
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This bus ring only has a Slider constraint (the bar is the target). |
This bus ring only has a Hinge constraint (the bar is the target). |
This bus ring is stuck because a Slider and a Hinge constraints are simultaneously applied (the bar is the target for both constraints). |
However, by using an intermediate constrained physics prop which targets to other rigid bodies, the conflict situation can be solved.
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When the bar is animating, the intermediate prop can slide and rotate at the same time by this method. |