Using the Device Mocap Panel (New for 5.1)
iClone offers the most affordable and intuitive motion capture solution in the industry.
Now you can use your body to control virtual actors, in real-time, with motion smoothing optimizations.
Speed up your animations and create realistic-looking motions quickly. You can now literally control actors with your body movements.
Flow chart of the motion data
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Microsoft's Kinect Sensor: Captures and passes human body motion data to the mocap device plug-in.
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Mocap Device Plug-in (standalone): Receives motion data and passes the data to the mocap device console.
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Mocap Device Console in iClone: Receives motion data and applies it to the virtual character.
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Please follow the two main steps in
order to connect your Microsoft's Kinect Sensor to iClone.
A. Get the Depth Camera Ready
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Start the Mocap Device Plug-in. For more information about
how to install the Mocap Device Plug-in, please refer to the
Installing Mocap Device and Plug-in section.
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Click the Connect button to start receiving data from the
depth camera.
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Face to the depth camera. Strike an "H" pose. For more information about using the plug-in, please refer to the
Using Mocap Device Plug-in section.
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Basic H pose
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Recommended H pose - This ensures the best results during motion data capturing.
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Hold the pose and wait until the plug-in finishes the count down. Now your motion will be converted into motion data and sent to the plug-in.
B. Receiving Data from Device Mocap Plug-in
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Apply and select a character in iClone. It is highly recommended that you Deactivate the Foot Contact
feature of the character in order to receive the best foot motions from the Mocap Device Plug-in.
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Go to the Animation >> Motion,
and click the Device Mocap button in the Modify panel.
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Click the Connect button so that iClone connects
to the plug-in and starts receiving motion data from it.
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Depending on the installed location of your Microsoft's Kinect Sensor you may :
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Local: If the Microsoft's Kinect Sensor is installed on your local machine, then
choose this radio button.
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Network: If the Microsoft's Kinect Sensor is installed on another computer on the network,
choose this radio button, type in the IP Address of the computer and then click the Connect
button again to receive motion data from the plug-in on that computer. It is useful when the other computer is faster than your local computer.
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From the dummy panel, select the body parts that you intend to capture motions from. Please refer to the
Multi-layer Capturing section for more information.
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Click the Preview button and press the Space Bar to
preview your real human motions on the virtual
character (Shortcut: Space bar).
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Click the Record button and press the Space Bar to
start recording (Shortcut: Alt + Space bar).
Note:
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If you are using iClone with the Device Mocap Plug-in by yourself, you can
use the
Body Command feature to start or stop the Preview or Record
procedure remotely instead of pressing the Space Bar.
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Adjust the Smoother slider value so the captured motion will become smoother and eliminate jittering.
However, keep in mind that higher smoother values will require more system resources
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Please note that if you move you limbs closely or overlap them causing occlusion with your torso, then the hands of the
virtual character may penetrate its own body. Please keep your limbs away from your body
with enough distance to
get optimized motion results.
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The hands closely crossed in front of the body.
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The character's hands penetrate the body.
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Using the Mocap Device Plug-in with Mirror Mode
By default, the character's body parts use the motion input from your body to move. Therefore, when the character is facing you
and you move your right hand, the character will also moves its right hand, which can sometimes be confusing,
especially when you need to interact with the props inside of the scene.
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Mirror = Off
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Activate the Mirror box and then you may control the character as if using a mirror.
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Mirror = On
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