In iClone, you are free to create your own terrain by simply replacing the height map image file. The benefit of this method is that you do not need to increase the polygons of the terrain while the landforms can be defined by a height map image, which does not consume too much system resources.
The original height map image. |
The height map image after being edited. |
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The landform is changed in accordance with the definition of the loaded image. |
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After the height image map is edited or loaded and a custom terrain has been generated, you are allowed to adjust overall appearance of the landforms in iClone.
Height Scale: 50. |
Height Scale: 120. |
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Height Offset: 0. |
Height Offset: 5000. |
Terrain from Earth Sculptor |
Water applied and the result is awkward. |
Compensate the offset by using the Height Offset parameter. |
Smooth: 0. |
Smooth: 25. |