Attach

Attach is more similar to the traditional Merge function used in previous versions of iClone. However, Attach allows you to modify each node individually in the attached objects. You may then add the combined object into your custom library without destroying the relationship.

We will use a prop to describe the attaching process.

Basic Attach

  1. Pick the prop you wish to be the child in the attaching relationship.

  2. Go to Set/Props/Modify page and scroll to the Attach section, click the Pick Parent button. Alternatively, you may right-click on it and select Attach in the Right-click Menu.

  3. Navigate in the 3D viewer and click on the target object.

  4. a. If you are using Manipulating Tools, click once on either parent or child node will pick the whole group; and double-click on the child to pick it.

    b. If you are using Camera Tools, double-click to pick the whole group. You may only use the Scene Manager to pick the child node.

  5. You may optionally click to pop up the Attach to Sub-Node panel and check the Align Position to Parent box to have the child aligned to the parent instead of adjusting it manually.

  6. Click the button in the bottom of the Content Manger to save the merged object into library while the attaching relationship is kept as well.

Note:

  • Please notice that all the props attached to an actor will be converted into accessories. You may modify their parameters in the Actor/Accessories/Modify page.

  • The Attach relationship can not be set as keys throughout the current project. Please use the Link method for this purpose.

Inherit Move, Rotate, Scale

You may choose to have the child inherit the Move, Rotate and/or Scale data from the parent object. They are checked by default.

In the following example, the rare tire is attached already to the frame and inherits the move, rotate and scale data of it.

The front tire will now be attached to the frame while the Move/Rotate/ Scale boxes are unchecked individually.

Attach the front tire to the frame while
Move: Unchecked
Rotate: Checked
Scale: Checked

Move the frame away

Attach the front tire to the frame while
Move: Checked
Rotate: Unchecked
Scale: Checked

Rotate the frame

Attach the front tire to the frame while
Move: Checked
Rotate: Checked
Scale: Unchecked

Scale the frame