If you have other destructible props and you want to change how the prop breaks, |
you can use iClone 3DXchange to process it, |
and import them into IC5 to generate the desired animation. |
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1. |
Import the destructible prop into 3DXchange |
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2. |
Choose every object and execute Make Sub-Prop to separate each object. |
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3. |
Export it to make a new prop |
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4. |
Apply the prop in IC5, set physics attributes to the objects that will break as pictures below: |
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1.State→Frozen 2.Bounding Settings→Bound Type→Self Mesh |
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5. |
Set the below attributes to the objects that will not break: |
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1.State→Static 2.Bounding Settings→Bound Type→Self Mesh |
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6. |
After the physics attributes of all the objects are set, |
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you can start testing the destructible prop. |
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Set Dynamic or Kinematic to another prop that will apply force to text it. |
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![](images/Help/03-12.jpg) |
![](images/Help_Button/B02.jpg) |
You will find the objects not be able to fall on the ground. |
![](images/Help/03-13.jpg) |
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You will need to change the Pivot. |
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![](images/Help/03-17.jpg) |
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Set the pivot of all the objects will break to center. |
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You will get the correct animation. |
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![](images/Help/03-16.jpg) |
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