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From template map to final design |
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Outer body garment mesh texture template |
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The Minimum Bleed Area in the UV reference image indicates you where to paste and fully overlap your cloth onto it. This can prevent the result from image-distortion at the side seam of the outfit. |
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The edges of the same color contour lines will later be sewed together. |
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1.How to create an upper clothing? |
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2.To make Material Map for Lower body and Shoes, please follow the procedures above. (The shoes has no Wrinkle texture) |
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1.Save as a Material file |
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If you want to use the same clothing again, you can simply press the Save Material button to export the material for upper body, so you don´t have to import images for each channel. Instead, you can simply apply the .iMtl file. |
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