Arm Re-positioning
Arm penetration might happen on characters with thick limbs or torso. Adjust shoulder or arm angles to avoid mesh penetration on animated characters.
Character Creator is designed to streamline the character production process and breathe life into character models. Leveraging its integrated AccuRIG technology, it specifically caters to the processing of A- and T-pose characters derived from 3D scans or crafted through digital sculpting. Compatible with both single and multi-mesh models, it provides users with the flexibility of partial rigging for irregular or asymmetric models.
Point Refinement
By manually defining joints, rigging can be tailored to suit models with diverse characteristics. The resulting skin weights are finely optimized for every bone, encompassing the shoulder, elbow, knee, and intricate finger joints. The AccuRIG technology also ensures that the volumes for the head, body, and accessories are well-preserved.
Pose offset helps correct posture problems such as arm penetration or leg distance when applying animations to characters with different body sizes. It can also generate stylized performances for cartoonish figures.