1661 issues found

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Votes
Active
The ability to move vertices (with a soft selection too) in morph creator
so we dont need to export and reimport it again
or if we do that on iclone...More
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Submitted by ahingel

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Active
Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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  •  625
Submitted by ahingel

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Active
After all the comments about the slow loading of Iclone 7 and CC3, they still take far too long to load. Please do something about this once and for all....More
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  •  538
Submitted by matjo9

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Votes
Released
When you export something to FBX out of iClone and set max texture size value, all texture in iClone for that prop/avatar is getting reset to that value.
Please fix....More
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  •  821
Submitted by 4u2ges

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Votes
Released
1. Open Iclone and add a character
2. Select a bone
3. Use keycommand "E" and press repeatedly...More
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  •  647
Bug
Submitted by doubblesixx

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Votes
Active
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on
Having to select the bone...More
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  •  649
Submitted by doubblesixx

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I used iclone7.83 to motion the DAZ model. If you don't have hair, the motion works fine.
When the physics of the hair is turned off, the GPU activation rate is 85%.
However, if you change the hair (DAZ model hair) to digital human hair, it will move like slow motion during motion playback...More
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  •  564
Bug
Submitted by tac-zombiegear

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Votes
Not a Bug
Exposing the keys of a motion track using Sample Motion Clip Optimize results in a sliding issue. A side by side comparison can be seen in the below youtube video link, with two avatars using the same motion. Once the keys are exposed using Sample Motion Clip Optimize for the avatar on the...More
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  •  634
Submitted by Discount Play Market

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

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Votes
Active
I saw here a suggestion and it wroted in 2018!!! Now i make a new. Why have not undo redo History in IClone? If i want to work fastly it is necessary but ti is not a big job for a developer....More
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  •  554
Submitted by Freddymusic