I'm not sure what triggers it, but at some point it starts happening. rotating with the gizmo, or clicking on the small arows in the rotate values in the popup panel, will make the character teleport 20 meters in a direction, even a 0.1° rotation triggers the bug instantly. every rotate interaction...More
I have a broblem with just one file in Studio Mocap Spunky Moves. I can not export as FBX when i apply "Move_walkSlow_M_1S" to a character. All the other moves can be apply and export. The message is : "You must first purchase the content licenses in order to export FBX and USD files". I get...More
The "Physics-Toolbox" structures don't seem to work in iC8 with "Bullet Physics" turn on as it should be . See animation link below... https://youtu.be/B2dlz9BtpfQ...More
Hi, I have some issue need to fix now. Firstly i download a model file from Sketchlab and import into Blender to add texture cause the texture was missing. After add texture and delete the model's bones , i export the model to FPX file and bring it into Actorcore AccuRIG for riging. Of course...More
I own Accuface and I tried to use it but it is not usable for me. I have a 4K monitor and ACCuface doesn't support 4k Monitors. Its interface is so tiny you literally cant see what your doing. I have a dual monitor setup where my Lg 950b 4k monitor is my main monitor and i have a 24inch 1080p...More
I have tried with characters coming with the free content, I can load them, but they dont get textured. I cant change camera angle and the loaded figure can't be rotated or moved! I can create a simple BOX from the box menu, I can also load a box from primitives and color that and so forth...More
When attempting to render either still images or animation sequences, pixelated dots appear on all my characters faces except when the camera is zoomed in. To replicate the issue, one would merely need to load a scene with any character, adjust the render settings, and then choose the render...More