216 issues found

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When exporting FBX files Save As dialogue window wont fill in the Scene Collection object name and it needs to be named again.
This is super annoying when exporting items one by one like cameras and props....More
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Submitted by martin.mejzlik

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Especially when using CC4 characters the menu interface is almost unusable for managing assets.
Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly.
Also characters...More
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Submitted by martin.mejzlik

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I have a good suggestion, maybe characters could have colliders too, like say so instead of objects falling through them it bounces off them instead, I noticed since I noticed before cloth falls right through a character when I create a blanket...More
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Submitted by gamerretra

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I wouldn't say this is a bug or anything, more just, maybe like a feature request, please add the option to be able to change textures of plants in iClone, it would be nice if you want to make flowers a different colour, I can do that on grass no problem but plants the option isn't there, I...More
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Submitted by gamerretra

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I highly recommend you get in touch & partner with Kronos guys, they have a free version of their studio that can make concepting with foley effects, cinematic audio presentation fast & accurate. They also have a paid plugin called reformer pro that allows users to talk as creature voices which...More

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The extended expression controls need simpler versions. It's nice to have separate controls to tweak an expression, but most of the time expressions are symmetrical, Smile, Frown, Blink, etc. are symmetrical movements unless you've had a stroke, and it's a PITA to have to move twice or four...More
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Submitted by Auroratrek

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Curve edtitor window is uneccessarily large for all functions to be visible and screen space is used ineffectively, this is most evident when Curve editor window is docked to either side of the main window and some functions can't be reached
My feature request revolves around making the topmost...More
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Submitted by doubblesixx

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Exporting cameras is very lengthty as it needs to be done one by one, going through the same export dialog and having to fill the name each time.
A batch camera export (or batch fbx export in general) would be very handy and timesaving....More
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Submitted by martin.mejzlik

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Motion blur is visible when scrubbing through the animation, but when I stop on a frame it goes away, and it does not render out if I render a single frame.
It works correctly if I render a frame sequence or video, but I would like to be able to see what I am going to get in the preview window...More
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Submitted by TimTing

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I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
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Submitted by trevorama
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